/* * 在涂鸦程序中,一个mc内绘制大量的图形会严重的消耗cpu资源,当绘制10秒时候已经出现大的延迟了, * 要解决这个问题,就需要在一定时间后再建一个mc,在这个mc内绘制图形,这个可以适当的减轻cpu资源的消耗. */ //-------------------------------------------------------------------------------------------------------------------- count = 0; mcs = []; _root.onMouseDown = function() { if (_root._ymouse>335) { return; } _root.draw = true; _root.drawmc = _root.createEmptyMovieClip("a"+++count, count); _root.drawmc.moveTo(_root._xmouse, _root._ymouse); mcs.push(_root.drawmc); t = getTimer(); }; var t; _root.onMouseMove = function() { if (_root.draw) { if (getTimer()-t>3000) { _root.onMouseDown(); trace("new mc..."); } _root.drawmc.lineStyle(2, 0, 100); // if (_root._ymouse>335) { ymouse = 335; } else { ymouse = _root._ymouse; } _root.drawmc.lineTo(_root._xmouse, ymouse); } }; _root.onMouseUp = function() { _root.draw = false; }; clear.onRelease = function() { trace(mcs); for (var i in mcs) { mcs[i].removeMovieClip(); } mcs = []; count = 1; };