/* * PAPER ON ERVIS NPAPER ISION PE IS ON PERVI IO APER SI PA * AP VI ONPA RV IO PA SI PA ER SI NP PE ON AP VI ION AP * PERVI ON PE VISIO APER IONPA RV IO PA RVIS NP PE IS ONPAPE * ER NPAPER IS PE ON PE ISIO AP IO PA ER SI NP PER * RV PA RV SI ERVISI NP ER IO PE VISIO AP VISI PA RV3D * ______________________________________________________________________ * papervision3d.org + blog.papervision3d.org + osflash.org/papervision3d */ /* * Copyright 2006 (c) Carlos Ulloa Matesanz, noventaynueve.com. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ // ______________________________________________________________________ // Collada package org.papervision3d.objects { import com.blitzagency.xray.logger.XrayLog; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import org.papervision3d.Papervision3D; import org.papervision3d.core.Matrix3D; import org.papervision3d.core.NumberUV; import org.papervision3d.core.geom.Face3D; import org.papervision3d.core.geom.Mesh3D; import org.papervision3d.core.geom.Vertex3D; import org.papervision3d.core.proto.DisplayObjectContainer3D; import org.papervision3d.core.proto.GeometryObject3D; import org.papervision3d.core.proto.MaterialObject3D; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.BitmapFileMaterial; import org.papervision3d.materials.MaterialsList; /** * The Collada class lets you load and parse Collada scenes. *

* Recommended DCC Settings: *