Simple loader to load different assets
public var completed:Signal
Notifies when load completed
public var data:*
public var failed:Signal
Notifies when load failed
public var progress:Signal
Notifies during load progress
Arguments: AssetLoader, percent, byteLoaded, byteTotal
public var type:String
public var url:String
public function AssetLoader()
public function dispose():void
public function load(url:String):void
Loads the asset at url.
Curently accept: .mp3, .swf, .png, .gif, .jpg
Other extensions are treated as text
TODO: add loader context for cross domain checking
Parameters
©2010 Tran Trong Thanh - trongthanh@gmail.com