Package | flare.materials.filters |
Class | public class SkinTransformFilter |
Inheritance | SkinTransformFilter ![]() ![]() ![]() ![]() |
Method | Defined By | ||
---|---|---|---|
SkinTransformFilter(bones:int = 1) | SkinTransformFilter | ||
![]() | bind(byteCode:ByteArray):void
Bind the compiled flsl code to be executed by the scope. | FLSLScope | |
![]() | build():void
This forces to all materials containing this filter to be recompiled. | FLSLFilter | |
![]() | call(ns:String, params:Array = null):uint
Call to a function stored in the scope. | FLSLScope | |
![]() | FLSLFilter | ||
![]() | getTechniqueNames():Array
Retirms all technique names available in the scope. | FLSLScope | |
init(material:Material3D, index:int, pass:int):void [override] | SkinTransformFilter | ||
process(scope:FLSLShader):void [override] | SkinTransformFilter |
SkinTransformFilter | () | Constructor |
public function SkinTransformFilter(bones:int = 1)
bones:int (default = 1 )
|
init | () | method |
override public function init(material:Material3D, index:int, pass:int):void
Parameters
material:Material3D | |
index:int | |
pass:int |
process | () | method |