Package | flare.materials.filters |
Class | public class SpecularMapFilter |
Inheritance | SpecularMapFilter ![]() ![]() |
Property | Defined By | ||
---|---|---|---|
![]() | animated : Boolean
Gets or sets whatever the filter is animated or not. | FLSLFilter | |
![]() | blendMode : String
Gets or sets the mode how to blend between this and the last filter. | FLSLFilter | |
![]() | byteCode : ByteArray
Returns the byte code used for this filter. | FLSLFilter | |
level : Number | SpecularMapFilter | ||
![]() | name : String [read-only]
Gets the filter program name. | FLSLFilter | |
![]() | namespace : String [read-only]
Gets the filter program namespace. | FLSLFilter | |
offsetX : Number | SpecularMapFilter | ||
offsetY : Number | SpecularMapFilter | ||
![]() | params : Array
A dynamic property that contains all parameters (FilterValue class) of the filter. | FLSLFilter | |
power : Number | SpecularMapFilter | ||
repeatX : Number | SpecularMapFilter | ||
repeatY : Number | SpecularMapFilter | ||
![]() | techniqueName : String
Sets or gets the technique to use for this filter. | FLSLFilter | |
![]() | techniques : Vector.<String> [read-only]
Gets all thecniques availables on the filter. | FLSLFilter | |
texture : Texture3D | SpecularMapFilter | ||
![]() | textures : Array
A dynamic property that contains all textures (FilterTexture class) of the filter. | FLSLFilter |
Method | Defined By | ||
---|---|---|---|
SpecularMapFilter(texture:Texture3D = null, power:Number = 50, level:Number = 1) | SpecularMapFilter | ||
![]() |
Creates and returns a copy of the filter. | FLSLFilter | |
![]() | createTechnique(name:String, vertexFunctions:Array = null, fragmentFunctions:Array = null):void
Creates a new dynamic technique. | FLSLFilter | |
![]() | deleteTechnique(name:String):void
Deletes a previously defined technique. | FLSLFilter | |
![]() | dispose():void | FLSLFilter | |
![]() | dispose():void [static] | FLSLFilter | |
![]() | update():void
Update all filter parameters and send the changed values to all subscribed materials. | FLSLFilter |
level | property |
level:Number
public function get level():Number
public function set level(value:Number):void
offsetX | property |
offsetX:Number
public function get offsetX():Number
public function set offsetX(value:Number):void
offsetY | property |
offsetY:Number
public function get offsetY():Number
public function set offsetY(value:Number):void
power | property |
power:Number
public function get power():Number
public function set power(value:Number):void
repeatX | property |
repeatX:Number
public function get repeatX():Number
public function set repeatX(value:Number):void
repeatY | property |
repeatY:Number
public function get repeatY():Number
public function set repeatY(value:Number):void
texture | property |
texture:Texture3D
public function get texture():Texture3D
public function set texture(value:Texture3D):void
SpecularMapFilter | () | Constructor |
public function SpecularMapFilter(texture:Texture3D = null, power:Number = 50, level:Number = 1)
texture:Texture3D (default = null )
| |
power:Number (default = 50 )
| |
level:Number (default = 1 )
|