package { import flash.display.Sprite; public class Tree extends Sprite { public var xpos:Number=0; public var ypos:Number=0; public var zpos:Number=0; public function Tree() { init(); } public function init():void { graphics.lineStyle(0,0xffffff); graphics.lineTo(0,-140-Math.random()*20); graphics.moveTo(0,-30-Math.random()*30); graphics.lineTo(Math.random()*80-40,-100-Math.random()*40); graphics.moveTo(0,-60-Math.random()*40); graphics.lineTo(Math.random()*60-30,-110-Math.random()*20); } } }