package { import SteeredVehicle; import Vector2D; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class SeekTest extends Sprite { private var _vehicle:SteeredVehicle; public function SeekTest() { stage.align=StageAlign.TOP_LEFT; stage.scaleMode=StageScaleMode.NO_SCALE; _vehicle = new SteeredVehicle(); addChild(_vehicle); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { _vehicle.seek(new Vector2D(mouseX, mouseY));//以当前鼠标位置为目标点 _vehicle.update(); } } }