package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class WanderTest extends Sprite { private var _vehicle:SteeredVehicle; public function WanderTest() { stage.align=StageAlign.TOP_LEFT; stage.scaleMode=StageScaleMode.NO_SCALE; _vehicle = new SteeredVehicle(); _vehicle.maxSpeed = 3; _vehicle.wanderDistance = 50; _vehicle.position=new Vector2D(200,200); //_vehicle.edgeBehavior = Vehicle.BOUNCE; addChild(_vehicle); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { _vehicle.wander(); _vehicle.update(); } } }