package { import flash.display.Sprite; public class Ship extends Sprite { public function Ship() { draw(false); } public function draw(showFlame:Boolean):void { graphics.clear(); graphics.lineStyle(1,0xffffff); graphics.moveTo(10,0); graphics.lineTo(-10,10); graphics.lineTo(-5,0); graphics.lineTo(-10,-10); graphics.lineTo(10,0); if (showFlame) { graphics.moveTo(-7.5,-5); graphics.lineTo(-15,0); graphics.lineTo(-7.5,5); } } } }