package { import flash.display.Sprite; public class Box extends Sprite { private var w:Number; private var h:Number; private var color:uint; public var vx:Number=0; public var vy:Number=0; public function Box(width:Number=50, height:Number=50, color:uint=0xff0000) { w=width; h=height; this.color=color; init(); } public function init():void { graphics.beginFill(color); graphics.drawRect(-w / 2, -h / 2, w, h); graphics.endFill(); } } }