package{ import flash.display.Sprite; //小球 类 public class Ball extends Sprite{ private var radius:Number ;//半径 private var color:uint;//颜色 public function Ball(r:Number=50,c:uint=0xff0000){ this.radius = r; this.color = c; init(); } private function init():void{ graphics.beginFill(color); graphics.drawCircle(0,0,radius); graphics.endFill(); } } }