package com.codeazur.as3swf.timeline { import flash.utils.ByteArray; public class SoundStream { public var startFrame:uint; public var numFrames:uint; public var numSamples:uint; public var compression:uint; public var rate:uint; public var size:uint; public var type:uint; protected var _data:ByteArray; public function SoundStream() { _data = new ByteArray(); } public function get data():ByteArray { return _data; } public function toString():String { return "[SoundStream] " + "StartFrame: " + startFrame + ", " + "Frames: " + numFrames + ", " + "Samples: " + numSamples + ", " + "Bytes: " + data.length; } } }