package { import flash.display.MovieClip; public class BallDocumentClass extends MovieClip { private var tempBall:Ball; private var MAX_BALLS:uint = 10; public function BallDocumentClass() { var i:uint; for (i = 0; i < MAX_BALLS; i++) { tempBall = new Ball (); tempBall.scaleX = Math.random(); tempBall.scaleY = tempBall.scaleX; tempBall.x = Math.round(Math.random() * (this.stage.stageWidth - tempBall.width)); tempBall.y = Math.round(Math.random() * (this.stage.stageHeight - tempBall.height)); addChild(tempBall); } } } }