/* ** Copyright (C) 2005 Antonin Stefanutti ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 2 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ ///////////////////////////////////////////////////////////////////////////////////////// class Edge3D { public var x:Number; public var y:Number; public var dxdy:Number; public var dy:Number; ///////////////////////////////////////////////////////////////////////////////////////// public function Edge3D() { x = y = dxdy = dy = 0; } ///////////////////////////////////////////////////////////////////////////////////////// public function set(x0:Number, y0:Number, dxdy0:Number,dy0:Number):Void { x = x0; y = y0; dxdy = dxdy0; dy = dy0; } ///////////////////////////////////////////////////////////////////////////////////////// }