def=returns in a string the renderMode of the specified model (each model can have a separate renderMode set)
Flash3DInstance..model[modelID].getRenderMode();
modes include "solid" which contains sides with solid fills, "wire" which shows a one sided wireframe (backface culling turned on), and "wire2side" which is the traditional wireframe with backface culling turned off
&sam=
//checks the renderMode of the model "myCube"
whichStyle = myWorld.model["myCube"].getRenderMode();