//Macromedia Flash Player Version & Revision Detection //This is designed to support Macintosh, Windows, Linux, PocketPC versions of the Macromedia Flash player. //All of this code should be on the first frame of the movie before any other code or assets. ////////////USER SETTINGS//////////// //These variables can be set on the object & embed tags In the HTML that hosts this Flash movie. //They can be set here if preferred. //------------------- //the url that the visitor should be sent to if they do not have the required version of Flash. altContentURL = "upgrade_flash/upgrade_flash.html"; //------------------- //the url that the visitor should be sent to if they have the required version of Flash. flashContentURL = "flash_content/flash_content.html"; //------------------- //The required player version necessary to view the content. contentVersion = 7; //------------------- //The 'dot' release of the player necessary to view the content. contentMajorRevision = 0; //------------------- //The revision number of the player necessary to view the content. contentMinorRevision = 19; //-------------------- //A flag to autoInstall the player on IE Windows. Basically skips the test here and goes right to the Flash content. //:TRICKY: This should not be set to true here in ActionScript. If you want to skip the test for IE windows users, set this on the object tag //Such as "flash_detection.swf?allowFlashAutoInstall=true" //It must be set in the object tag NOT the embed tag, otherwise you would skip the detection when in Netscape Win. //allowFlashAutoInstall = false; //-------------------- //A flag to tell the detection code to look up the latest version of the player (see below) requireLatestVersion = false; //The following supports "require latest version" and also supports with the rare case when the player versions sometimes get out of synch //these should be set here in the Flash file and must be updated by the author(you) when Macromedia publishes a new player that you require. //The following versions should be current as of 01.07.2004 //set up the mac version MACLatestVersion = 8; MACLatestMajorRevision = 0; MACLatestMinorRevision = 0; //set up the Windows version WINLatestVersion = 8; WINLatestMajorRevision = 0; WINLatestMinorRevision = 0; //PocketPC version WINCELatestVersion = 6; WINCELatestMajorRevision = 0; WINCELatestMinorRevision = 80; //Linux version UNIXLatestVersion = 6; UNIXLatestMajorRevision = 0; UNIXLatestMinorRevision = 79; //-------------------- //:TRICKY: This deprecated code style below is necessary to support Flash 4. //This utility splits up the version string into usable parts. //first check to see that the $version is there at all. if (eval("$version") eq "") { getURL(altContentURL, "_self"); } i = 1; playerOS_str = ""; while (substring(eval("$version"), i, 1) ne " ") { playerOS_str = playerOS_str add substring(eval("$version"), i, 1); i++; } playerVersion = ""; i++; while (substring(eval("$version"), i, 1) ne ",") { playerVersion = playerVersion add Number(substring(eval("$version"), i, 1)); i++; } playerMajorRevision = ""; i++; while (substring(eval("$version"), i, 1) ne ",") { playerMajorRevision = playerMajorRevision add Number(substring(eval("$version"), i, 1)); i++; } playerMinorRevision = ""; i++; while (substring(eval("$version"), i, 1) ne ",") { playerMinorRevision = playerMinorRevision add Number(substring(eval("$version"), i, 1)); i++; } //if the user wants to check against the latest version (defined in this flash movie) change all the content version info to these latest version values. if (requireLatestVersion eq "true") { contentVersion = Number(eval(playerOS_str add "LatestVersion")); contentMajorRevision = Number(eval(playerOS_str add "LatestMajorRevision")); contentMinorRevision = Number(eval(playerOS_str add "LatestMinorRevision")); } //go ahead with checking the player against the content rather than latest version if (allowFlashAutoInstall eq "true" && playerOS_str eq "WIN") { //if we want to autoInstall on Windows go right to the content. getURL(flashContentURL, "_self"); } else if (playerVersioncontentVersion) { getURL(flashContentURL, "_self"); } else if ((playerVersion eq contentVersion) && (playerMajorRevision= contentMinorRevision)) { getURL(flashContentURL, "_self"); } // This is the failsafe for when all the above is not understood by player version 3 or below. // This must be the last operation in the detection scheme so do not move it up in the sequence flash3test = 1; if (flash3test<>1) { //This getURL will be called only in Flash versions < 4.0. Please edit the URL as you wish. //Because of backward compatibility requirement, this address cannot be set with a variable. getURL("upgrade_flash/upgrade_flash.html", "_self"); }