dynamic intrinsic class NetStream { var time:Number; var currentFps:Number; var bufferTime:Number; var bufferLength:Number; var liveDelay:Number; var bytesLoaded:Number; var bytesTotal:Number; function NetStream(connection:NetConnection); function onMetaData(info:Object):Void; function onStatus(info:Object):Void; function publish(name:Object, type:String):Void; function play(name:Object, start:Number, len:Number, reset:Object); function receiveAudio(flag:Boolean):Void; function receiveVideo(flag:Object):Void; function pause(flag:Boolean):Void; function seek(offset:Number):Void; function close():Void; function attachAudio(theMicrophone:Microphone):Void; function attachVideo(theCamera:Camera,snapshotMilliseconds:Number):Void; function send(handlerName:String):Void; function setBufferTime(bufferTime:Number):Void; function onPlayStatus(info:Object):Void; function onCuePoint(info:Object):Void; }