class com.robertpenner.easing.Quad { static function easeIn (t:Number, b:Number, c:Number, d:Number):Number { return c*(t/=d)*t + b; } static function easeOut (t:Number, b:Number, c:Number, d:Number):Number { return -c *(t/=d)*(t-2) + b; } static function easeInOut (t:Number, b:Number, c:Number, d:Number):Number { if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((--t)*(t-2) - 1) + b; } static function easeOutIn (t:Number, b:Number, c:Number, d:Number):Number { if ((t/=d/2) < 1) return -c/2 * (--t*t - 1) + b; return c/2*(--t*t + 1) + b; } }