範例「shakytext」中的指令文字 *** Layer controller 電影角色empty中2個keyframes中的指令: frame1中的指令如下: ______________________________________ newX = _x; _root.xspeed = (newX-oldX)*0.5; oldX = newX; frame2中的指令如下: ______________________________________ newY = _y; _root.yspeed = (newY-oldY)*0.5; oldY = newY; _root.speed = (Number(_root.xspeed)+Number(_root.yspeed))*3; if (Number(_root.speed)<0) { _root.speed = _root.speed*-1; } gotoAndPlay (1); Layer Scripts中3個keyframes的指令如下: __________________start here __________________ 1. frame1指令: chunks = 15; letters = chunks/5; minspeed = 4; startDrag ("code", true); i = 1; while (Number(i)<=5) { duplicateMovieClip ("t1", "chunk" add i, 10+Number(i)); duplicateMovieClip ("t2", "chunk" add (i+5), 20+Number(i)); duplicateMovieClip ("t3", "chunk" add (i+10), 30+Number(i)); i = Number(i)+1; } setProperty ("t1", _visible, 0); setProperty ("t2", _visible, 0); setProperty ("t3", _visible, 0); i = 1; while (Number(i)<=Number(chunks)) { set ("chunk" add i add "oXpos", getProperty("chunk" add i, _x)); set ("chunk" add i add "oYpos", getProperty("chunk" add i, _y)); i = Number(i)+1; } 2. frame2指令: if (Number(speed)