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H — Constant Static Property, class flare.system.Input3D |
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halfDepth — Property, class flare.physics.colliders.BoxCollider |
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Half depth of the collider. |
halfHeight — Property, class flare.physics.colliders.BoxCollider |
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Half height of the collider. |
halfWidth — Property, class flare.physics.colliders.BoxCollider |
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Half width of the collider. |
hasEventListener(type:String) — method, class flare.modifiers.SkinModifier |
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hasVertexData(data:int) — method, class flare.core.Surface3D |
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height — Property, class flare.core.Texture3D |
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height — Property, class flare.flsl.FLSLSampler |
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height — Property, class flare.physics.colliders.BoxCollider |
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Height of the box collider. |
height — Property, class flare.primitives.Box |
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height — Property, class flare.primitives.Capsule |
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height — Property, class flare.primitives.Cone |
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height — Property, class flare.primitives.Cube |
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height — Property, class flare.primitives.Plane |
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hemisphere — Property, class flare.core.Particles3D |
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Gets or sets whatever the particles energy should dispatch in all directions or only up to the floor plane. |
hide() — method, class flare.core.Pivot3D |
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Sets whether the object is visible. |
hideLayer(layer:int) — method, class flare.basic.Scene3D |
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Hides the objects in the specified layer. |
hits — Static Property, class flare.system.Input3D |
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HOME — Constant Static Property, class flare.system.Input3D |
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HORIZONTAL_CROSS — Constant Static Property, class flare.primitives.SkyBox |
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HPlane — class, package flare.primitives |
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HPlane(name:String, size:int, color:int, alpha:Number) — Constructor, class flare.primitives.HPlane |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |