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W — Constant Static Property, class flare.system.Input3D |
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web — Constant Static Property, class flare.Flare3D |
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Flare3D web. |
width — Property, class flare.core.Texture3D |
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width — Property, class flare.flsl.FLSLSampler |
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width — Property, class flare.physics.colliders.BoxCollider |
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Width of the box collider. |
width — Property, class flare.primitives.Box |
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width — Property, class flare.primitives.Cube |
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width — Property, class flare.primitives.Plane |
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willTrigger(type:String) — method, class flare.modifiers.SkinModifier |
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world — Property, class flare.core.Pivot3D |
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Returns a matrix with the global position, rotation and scale of the object. |
worldPositions — Property, class flare.core.Particles3D |
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Gets or sets if the particles positions should be linked to the emitter as a regular child or they're parented the world coordinates. |
worldVelocities — Property, class flare.core.Particles3D |
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Gets or sets if the particles velocities should be linked to the emitter as a regular child or they are parented the world coordinates. |
worldView — Constant Static Property, class flare.system.Device3D |
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Current world-view matrix. |
worldViewProj — Constant Static Property, class flare.system.Device3D |
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Current world-view-projection matrix. |
wrap — Property, class flare.flsl.FLSLSampler |
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WRAP_CLAMP — Constant Static Property, class flare.core.Texture3D |
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WRAP_CLAMP — Constant Static Property, class flare.flsl.FLSLSampler |
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wrapMode — Property, class flare.core.Texture3D |
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Defines how the texture will be sampled outside the normalized coordinates (0-1). |
WRAP_REPEAT — Constant Static Property, class flare.core.Texture3D |
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WRAP_REPEAT — Constant Static Property, class flare.flsl.FLSLSampler |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |